RepeatDelay is not working
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- Dominant language
- TypeScript
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Description
I am trying to delay repeat loop in animations using repeatDelay but this isn't working
var tween = new TWEEN.Tween(o, timeline).to({ value: duration }, duration)
.onStart(function () {
mediaElements.forEach(async (x) => {
x.play();
}
}
.onComplete(function () {
mediaElements.forEach(async (x) => {
x.pause();
}
}
.onRepeat(function () {
elements.forEach(x => {
x.currentTime = 0;
x.play();
});
})
.repeat(loopCount == loopTypes.forever ? foreverLoop : loopCount - 1)
.repeatDelay(2000)
repeatDelay isn't working here
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the provided TWEEN snippet with repeatDelay(2000) and isolate whether the delay is missing from the animation loop. No source file or test is named in the issue, so inspect the repeatDelay implementation and existing repeat-related tests. Done means the reported animation repeats with the requested delay and coverage verifies the behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, typescript
- Domain
- frontend
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100