Implement Pull-to-Refresh with Haptic Feedback
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 38/100
Research direction
Start by locating the multiple screens that use RefreshIndicator and review their existing refresh behavior. Define the shared refresh experience described in the issue, including haptic feedback and custom animations, then verify that each affected screen still refreshes correctly.
Written by the indexing model from the issue text.
Description
Current Issue: Basic RefreshIndicator without haptic feedback
Location: Multiple screens with RefreshIndicator
Enhancement: Enhanced refresh with haptic feedback and custom animations
// Enhanced refresh indicator
class AppRefreshIndicator extends StatelessWidget {
final Future<void> Function() onRefresh;
final Widget child;
final Color? color;
const AppRefreshIndicator({
required this.onRefresh,
required this.child,
this.color,
});
@override
Widget build(BuildContext context) {
return RefreshIndicator(
onRefresh: () async {
// Add haptic feedback
HapticFeedback.lightImpact();
await onRefresh();
},
color: color ?? Theme.of(context).colorScheme.primary,
backgroundColor: Theme.of(context).colorScheme.surface,
strokeWidth: 3.0,
child: child,
);
}
- Dominant language
- Dart
- Stars
- 9
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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