thpatch / thpatch/thcrap

Patch-level plug-ins

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#48 0 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
766
Forks
51
Avg merge
16d 14h
Merged PRs (30d)
1

Description

Allow patches to contain DLLs which are loaded into the game process. This will drastically enhance what patches can do: For example, the British English patch could be generated automatically by adding a DLL that applies a set of text replacement rules to every line of text delivered from the engine.
#10 is a prerequisite for this. We should not add a feature that executes arbitrary binaries downloaded from arbitrary servers without a way to prove their authenticity.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Begin with prerequisite issue #10, which defines the authenticity requirement. Then scope how a patch would carry a DLL and how it would be loaded into the game process; done means patch-level DLL plug-ins work without bypassing that requirement.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, security
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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