Bad kerning for in-battle Spell Card names in 13.5
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- Dominant language
- C++
- Stars
- 766
- Forks
- 51
- Avg merge
- 16d 14h
- Merged PRs (30d)
- 1
Description
When you use a Spell Card name during a battle, their names are very squished, as the kerning is set wrong. You can see that the out-of-battle display in the game's deck mechanic menu works fine (minus the fact that long names will spill out, but such is reality of translating from a language as compact as Japanese)
...You can also see that it hates the „” quote marks as they seemingly just don't display in-battle at all.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by displaying a translated Spell Card name during battle, then compare it with the deck mechanic menu display. Locate the in-battle name-rendering entry point and inspect its kerning and handling of „” quote marks; done means names have normal spacing and the quote marks display correctly in battle.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, localization
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 55/100