THCrap crashes game when any patch is applied (Wine)
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- Dominant language
- C++
- Stars
- 766
- Forks
- 51
- Avg merge
- 16d 14h
- Merged PRs (30d)
- 1
Description
Starting yesterday, I began getting errors when trying to run any game or ZUN's configuration tool with patches applied; using UTL to launch the games without applying any patches worked just fine, but any patch at all, even just the base_tsa patch would cause the game to error out. Even restoring my entire computer from a backup made on Wednesday (when THcrap was working just fine) did not fix the issue, so this is probably a problem with THcrap. I have some error reports that hopefully will help fix this issue.
I'm running this on Mac OS High Sierra (10.13.6) using PlayOnMac with Wine 5.0.1
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the crash on Mac OS High Sierra with PlayOnMac and Wine 5.0.1, first reviewing the attached thcrap_log.1.txt and backtrace.txt. Trace the failure affecting patched games and ZUN's configuration tool; done means patches, including base_tsa, no longer cause the reported error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100