thpatch / thpatch/thcrap-tsa

TH07/???: Game seems to be constantly creating and destroying it's window if the cfg file is 0 bytes

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ZUN bug
Dominant language
JavaScript
Stars
27
Forks
15
Avg merge
15h 24m
Merged PRs (30d)
1

Description

This can happen if the game opens the cfg file with dwCreationDisposition = CREATE_ALWAYS and never writes to it.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file, test, or entry point is named. Reproduce the behavior with a zero-byte cfg file, then trace how the game handles cfg creation and verify that it no longer repeatedly creates and destroys its window.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
desktop-dev, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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