[MoF] Some replays end prematurely due to stage practice replay crash fix
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- Dominant language
- JavaScript
- Stars
- 27
- Forks
- 15
- Avg merge
- 15h 24m
- Merged PRs (30d)
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Description
With thcrap enabled replays did not progress through stages so it's only plays only one stage that we select in the menu.
https://user-images.githubusercontent.com/6560567/125425157-9a255f29-5e99-43d8-b9f9-689ab29dbc69.mp4
Here's how it works on a non-patched Steam version:
https://user-images.githubusercontent.com/6560567/125425552-208606b4-1060-49e8-8e23-0821b2339376.mp4
My configs and logs:
thcrap_log.zip
config.zip
Any luck to fix desync issue in this game as well?
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing stage-practice replay with thcrap enabled and compare it with the non-patched Steam behavior shown in the linked videos. Inspect the attached thcrap log and config archives for the crash or desync; done means the replay progresses through all selected stages without ending prematurely.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100