Fix low FPS if a mouse, graphics tablet, or game controller is plugged in
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 27
- Forks
- 15
- Avg merge
- 15h 24m
- Merged PRs (30d)
- 1
Description
On my system, TH09 is the only game affected by this, but there have been reports of TH11 causing the same issue on other systems. Therefore, this is not a DirectX 8 vs. DirectX 9 issue that could be solved with a converter DLL. It also happens in both DirectInput and WinMM modes.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files, tests, or entry points are named. Start by reproducing the low-FPS behavior in TH09 with a mouse, graphics tablet, and game controller, then compare DirectInput and WinMM modes; done means identifying and fixing the cause without relying on a DirectX converter DLL.
Written by the indexing model from the issue text.
Assessment
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100