TH13: allow mods to disable trance BGM on a per-track basis
Open
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 27
- Forks
- 15
- Avg merge
- 15h 24m
- Merged PRs (30d)
- 1
Description
From #nmlgc-storefront
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the #nmlgc-storefront discussion linked in the issue to recover the requirements for per-track trance BGM disabling. Then locate the relevant music handling in this repository; done means mods can disable individual trance tracks without disabling the other trance BGM.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100