Reduce BGM switching lag
Open
Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 27
- Forks
- 15
- Avg merge
- 15h 24m
- Merged PRs (30d)
- 1
Description
Known instances of the games lagging when switching to another track in the BGM:
- TH06: slight lag whenever switching tracks at all
- TH13: slight lag when switching to the trance track (I wasn't able to reproduce this one, will need to try on a slower system)
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Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by reproducing the BGM switching lag reported for TH06 and, if possible, the trance-track switch in TH13 on a slower system. Done means the reported switching delays are reduced or a focused reproduction and scope are documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100