syfoud / syfoud/Simulated_Scepter
[Bug] 事件和觐见装置距离过近无法正常交互
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- Dominant language
- Python
- Stars
- 568
- Forks
- 10
- Avg merge
- 19h 42m
- Merged PRs (30d)
- 48
Description
问题描述
事件和觐见装置距离过近,角色靠近事件但还没到交互范围时,又识别到了“觐见装置”,随后转向觐见装置移动,远离事件无法交互,卡死在地图内。
复现步骤
事件和觐见装置距离过近的地图
预期行为
先交互事件,后交互觐见装置
截图或录屏
相关日志
太多了不让上传,看文件吧
完整日志(文件上传)
操作系统
windows 10
Python 版本
3.12.12
项目版本 / Commit
v1.3.0
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue on a map where the event and the visitation device are very close, using Windows 10, Python 3.12.12, and version v1.3.0. Read the attached log while observing the interaction and movement behavior; done means the character interacts with the event first and can then interact with the visitation device without becoming stuck.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Active
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100