syfoud / syfoud/Simulated_Scepter

[Bug] 事件和觐见装置距离过近无法正常交互

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Dominant language
Python
Stars
568
Forks
10
Avg merge
19h 42m
Merged PRs (30d)
48

Description

问题描述

事件和觐见装置距离过近,角色靠近事件但还没到交互范围时,又识别到了“觐见装置”,随后转向觐见装置移动,远离事件无法交互,卡死在地图内。

复现步骤

事件和觐见装置距离过近的地图

预期行为

先交互事件,后交互觐见装置

截图或录屏
Image Image Image
相关日志
太多了不让上传,看文件吧
完整日志(文件上传)

log_事件和觐见装置距离过近无法正常交互.txt

操作系统

windows 10

Python 版本

3.12.12

项目版本 / Commit

v1.3.0

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue on a map where the event and the visitation device are very close, using Windows 10, Python 3.12.12, and version v1.3.0. Read the attached log while observing the interaction and movement behavior; done means the character interacts with the event first and can then interact with the visitation device without becoming stuck.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Active
Clarity
Mostly clear
Newbie friendliness
52/100

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