stride3d / stride3d/stride

Issues with media library

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area-Audio bug
Dominant language
C#
Stars
7.8k
Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
49

Description

There are a few issues with our media library and particularly with ffmpeg. Video support should be considered experimental until we have confidence that our library work in all supported scenario.

Here is a list of existing know issues:

  • importing .mp3 audio incorrectly tries to get a video stream (#95)
  • importing video doesn't properly extract the audio streams
  • audio is not playing along video at runtime (following the previous point)

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the media library and its ffmpeg import and runtime playback paths, then reproduce the three listed cases: MP3 import, video audio extraction, and audio playback alongside video. Done means these scenarios work correctly or their supported limitations are explicitly defined.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
audio-video-rtc, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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