OpenXR Support
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- Dominant language
- C#
- Stars
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Description
Is your feature request related to a problem? Please describe.
Add a VR implementation based on OpenXR, similar to the current OpenVR integration.
More info: https://www.khronos.org/openxr/
This also came up in #722
Additional context
This could be attractive because Facebook might sponsor OpenXR development, as they did for the Godot engine.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the current OpenVR integration and the related discussion in #722, then consult the linked OpenXR material to understand the target API. Done means adding a comparable OpenXR-based VR implementation, but the issue does not identify files, tests, or a narrower starting point.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100