stride3d / stride3d/stride

OpenXR Support

Open
#957 5 comments 5 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

area-Graphics enhancement priority-high work-estimate-M
Dominant language
C#
Stars
7.8k
Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
49

Description

Is your feature request related to a problem? Please describe.
Add a VR implementation based on OpenXR, similar to the current OpenVR integration.

More info: https://www.khronos.org/openxr/

This also came up in #722

Additional context
This could be attractive because Facebook might sponsor OpenXR development, as they did for the Godot engine.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the current OpenVR integration and the related discussion in #722, then consult the linked OpenXR material to understand the target API. Done means adding a comparable OpenXR-based VR implementation, but the issue does not identify files, tests, or a narrower starting point.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.