stride3d / stride3d/stride

Game Studio spiking to 100% CPU usage every few minutes.

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#913 12 comments 0 reactions 1 assignee View on GitHub

@Eideren is already working on this.

Since Nov 18, 2020.

bug performance priority-high work-estimate-M
Dominant language
C#
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Description

Release Type: Official Release

Version: 4.0.0.1-beta04-1317

Platform(s): Windows

Describe the bug
Every few minutes of using the Game Studio the process starts to use 100% of the CPU for ~5-10 seconds, locking everything up.
The spikes don't seem to be very consistent, but I was able to get at least one every 5-15 minutes.

To Reproduce
Steps to reproduce the behavior:

  1. Open any project in the Game Studio.
  2. Wait a couple of minutes to hopefully see them occur.

Expected behavior

Screenshots

Log and callstacks

Additional context
PC Specs:
OS Name: Microsoft Windows 10 Pro
Version: 10.0.18363 Build 18363
Architecture: x64
Processor: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 4 Logical Processor(s)
Memory: 16 GB DDR3 1600Mhz

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