stride3d / stride3d/stride

The built in IDE crashes if unable to compile on saving (Random Occurance)

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area-GameStudio bug priority-Low work-estimate-S
Dominant language
C#
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Description

Release Type: Official Release

Version: 4.0.0.1-Beta 4-1265

Platform(s): Windows 10

Describe the bug
Upon saving a file with an issue/code error e.g .ToString without () in the inbuilt IDE the engine has a potential crash.

To Reproduce
Steps to reproduce the behavior:

  1. Open up a C# File
  2. Type in something Invalid
  3. Save

Expected behavior
The file should save and warn of the issue

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the crash in the built-in IDE by saving an invalid C# file, then trace the save-and-compile path; done means the file saves without crashing and the compilation problem is reported as a warning.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
30/100

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