stride3d / stride3d/stride

Manage Component Order in Game Studio

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area-GameStudio enhancement priority-Low work-estimate-M
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Is your feature request related to a problem? Please describe.
No,

Describe the solution you'd like
I want to manage the component order

Describe alternatives you've considered
one clear order other than the adding order.

Additional context
image

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Game Studio code that displays and adds components, then inspect how the current insertion order is represented. Define how users would manage a different order and whether it persists; done should allow a clear component order other than the adding order, matching the requested behavior shown in the attached image.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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