Manage Component Order in Game Studio
Open
Nobody has claimed this yet.
area-GameStudio
enhancement
priority-Low
work-estimate-M
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
Is your feature request related to a problem? Please describe.
No,
Describe the solution you'd like
I want to manage the component order
Describe alternatives you've considered
one clear order other than the adding order.
Additional context

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Game Studio code that displays and adds components, then inspect how the current insertion order is represented. Define how users would manage a different order and whether it persists; done should allow a clear component order other than the adding order, matching the requested behavior shown in the attached image.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100