stride3d / stride3d/stride

Automatically disable gizmos

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area-GameStudio enhancement priority-Low
Dominant language
C#
Stars
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Forks
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Avg merge
2d 17h
Merged PRs (30d)
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Description

Is your feature request related to a problem? Please describe.
It'll be better if the gizmos for certain components get automatically disabled when minimazing that component, so that we don't have to go to gizmos settings each time we want to disable gizmos for a specific type of components (just like in unity)

Describe the solution you'd like
already described in the problem description

Describe alternatives you've considered
i don't think there are any alternatives

Additional context
show camera gizmos
ice_screenshot_20200613-211008
don't show camera gizmos
ice_screenshot_20200613-211012

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not identify files, tests, or entry points. Start by locating the editor gizmo settings and the component minimization behavior, then define how minimizing a component should affect its gizmos and verify the behavior for the camera example shown.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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