[Gamestudio] Open asset file does not work
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- Dominant language
- C#
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Description
Release Type: Official Release
Version: Version number 3.1
Platform(s): Does the problem occur on Windows
Describe the bug
does not poen asset file because no assigned programs exist
To Reproduce
Steps to reproduce the behavior:
1.
Expected behavior
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Additional context
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Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The report concerns opening an asset file in GameStudio on Windows with Stride 3.1, but it names no source files, tests, or entry points. First reproduce the failure and inspect the GameStudio asset-opening path; done means the asset opens when selected without the reported missing-program error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- devtools
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100