stride3d / stride3d/stride

Houdini engine integration

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#560 4 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

It would be really great help if Xenko would support the Houdini engine integration! Like in Unity !
I mean Houdini is a heavy parametric lifter already , why to reinvent the wheel! You could focus on the technical side on the engine code, and the community could deliver on the artistic front so Xenko could gain tract more faster !

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by defining the required Houdini Engine integration scope and examining the Unity integration referenced in the issue; completion criteria must be agreed before implementation can begin.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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