stride3d / stride3d/stride

Foliage editor/prefab bush.

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area-GameStudio area-Graphics enhancement
Dominant language
C#
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Forks
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Avg merge
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Description

Foliage editor, Feature request.

Some of the major game engines owns a solution to make a fast creation of foliage tool.
Watch the video
An example of this tool in Unreal engine

This tool, could boost the productivity in Game Studio and make Xenko more atractive for novice users.

Describe the solution you'd like

In-built foliage editor.

Describe alternatives you've considered
A plugin system?

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Review the linked Unreal foliage example and clarify whether the goal is an in-built editor or a plugin; done should include an agreed scope and acceptance criteria for the foliage workflow.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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