Foliage editor/prefab bush.
Open
Nobody has claimed this yet.
area-GameStudio
area-Graphics
enhancement
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
Foliage editor, Feature request.
Some of the major game engines owns a solution to make a fast creation of foliage tool.

An example of this tool in Unreal engine
This tool, could boost the productivity in Game Studio and make Xenko more atractive for novice users.
Describe the solution you'd like
In-built foliage editor.
Describe alternatives you've considered
A plugin system?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Review the linked Unreal foliage example and clarify whether the goal is an in-built editor or a plugin; done should include an agreed scope and acceptance criteria for the foliage workflow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100