Suggestions for Game Studio UI
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Description
Unfortunately, this topic no attention is paid, I want to try to present convincing facts - what we must change in that direction.
As you know, the engine received a new dark user interface and this is excellent, but comparing the color scheme with the old version, I realized that the new color scheme is very unpleasant in harmony, all the elements (panels and menu sections) not having color differences and merge into each other, the places where they are bordered by ribs visible weakly. The old version of the interface in this regard is much better, its interface is clearly divided into blocks with different gradients that are visually well different from each other and look like separate blocks. For clarity, I made a comparison of several engines, you need to understand what I mean.


Basis of the foregoing, I can suggest the following steps:
- Improve the current color scheme by delimiting individual elements with other gradients plus ... I would still make it a little lighter in general
- It makes a lot of sense to leave the old version of the light interface version, but with new icons
- It would be nice to systematize new icons by color, that is, to make them in a uniform color scheme, it doesn’t matter what tint they should be, blue as in Unreal or gray as in Unity, just now there is too much variety of icon colors in the engine, it looks a bit chaotically ... yellow, red, green blue, black, etc.
I would welcome any suggestions and comments.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
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- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the Game Studio UI theme, panel styling, and icon resources, then compare the current and older interfaces against the attached examples. Done would require an agreed color scheme, panel separation, light-theme treatment, and icon system, but the issue does not define acceptance criteria.
Written by the indexing model from the issue text.
Assessment
- Domain
- design
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100