stride3d / stride3d/stride

[Launcher] Can't switch between official and locally compiled (beta) version

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#398 2 comments 2 reactions 0 assignees View on GitHub

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area-Launcher bug
Dominant language
C#
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Description

Release Type:
Official Release vs. compiled from GitHub

Version:
beta01-441 and beta02

Platform(s):
Windows

Describe the bug
After compiling xenko from source, the launcher offers to update the official xenko version to the locally compiled beta02.

To Reproduce
Steps to reproduce the behavior:

  1. install xenko from nugets
  2. compile xenko from source

Expected behavior
The launcher should offer to start both, official and local (dev) version. as it was with the 3.0 releases.

Screenshots
image

Additional context
developer/contributer workflow

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the Windows workflow described: install the official version from NuGet, compile Xenko from source, and observe how the launcher handles both versions. Done means the launcher offers separate ways to start the official and locally compiled beta versions without replacing one with the other.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
tooling
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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