[Settings] Restore Target Graphics Platform dropdown
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- Dominant language
- C#
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Description
Release Type: Github
Version: Latest (as of Feb 7th 2019, master branch)
Platform(s): Windows 10 x64
Describe the bug
Rendering options on a new project only list OpenGL & DirectX options. No Vulkan.
To Reproduce
Steps to reproduce the behavior:
- Start a new project in GameStudio
- Pull down the Rendering options & see Vulkan is missing.
Expected behavior
Xenko is advertised as a Vulkan 3D engine, but it doesn't detect Vulkan on my fairly typical gaming setup (GTX 1070, Windows x64, NVIDIA 417.71 drivers).
Screenshots

Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue in GameStudio on Windows 10: create a new project and inspect the Rendering options dropdown. Compare the available OpenGL and DirectX entries with the expected Vulkan option. Done means Vulkan is detected and appears as a selectable target graphics platform.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, desktop, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100