stride3d / stride3d/stride

Black Black probably NaN error

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#325 6 comments 0 reactions 0 assignees View on GitHub

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area-Graphics
Dominant language
C#
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Release Type: Official Release/GitHub (please choose appropriate option)
Official

Version: Version number and/or git branch
3.1.0.1-beta01-0359

Platform(s): Does the problem occur on Windows, Android...?
Windows

Describe the bug
A clear and concise description of what the bug is.
Really Black Black.

To Reproduce
Steps to reproduce the behavior:

  1. Run the project exe.
  2. See the darkness.

Screenshots
If applicable, add screenshots to help explain your problem (use GitHub drag & drop)
blackestblack

Log and callstacks
If any, please attach here any log or callstack (preferably in a .txt file using GitHub drag and drop)

Additional context
Add any other context about the problem here.
Project Files:
https://www.filehosting.org/file/details/776346/Debug.zip

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the issue on Windows with the project executable described in the report, then inspect the attached black-screen GIF and Debug.zip project files. Trace the rendering path that produces the entirely black output or suspected NaN values. Done means the project displays the expected scene instead of a black screen.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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