Intermediate tutorials are missing models in model components.
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- C#
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Description
Release Type: e023d87
Version: 4.3.0.2507
Platform(s): Windows
Describe the bug
The sub-scenes in the C# Intermediate tutorials fail to load (crash the editor).
This is caused by several wall prefabs (intended to use Box4x1x1) having empty Model Components. When the scene loads, the Physics Gizmo attempts to read these empty components and throws a System.NullReferenceException at Stride.Engine.ModelComponent.CheckSkeleton().
This seems to happen for all sub-scenes.
Fix found: Opening the prefabs, assigning the Box4x1x1 model to the empty Model Component, and saving the scene resolves the crash.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the C# Intermediate tutorial sub-scenes and the wall prefabs mentioned in the report. Open each affected prefab, inspect its Model Component and the intended Box4x1x1 model, then save the corrected assets. Verify that all tutorial sub-scenes load without the editor crash or the ModelComponent.CheckSkeleton null-reference error.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 68/100