Launcher / GameStudio - Unable to start Game Studio when JetBrains Fleet is installed alongside 4.2.1.2442
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- C#
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Description
Release Type: Official Release
Version: 4.2.1.2442
Platform(s): Windows
Describe the bug
When the most recent JetBrains Fleet is installed then Game Studio is unable to start. It does not show any error and logs are not available.
This happens because in IDEInfo Fleet is detected as an installation of Rider, but somehow installationVersion and instanceId is not available and it makes the code in IDEInfo throw an unhandled ArgumentNullException.
public IDEInfo(Version installationVersion, string displayName, string? programPath, string instanceId, IDEType ideType)
{
DisplayName = displayName ?? throw new ArgumentNullException(nameof(displayName));
InstallationVersion = installationVersion ?? throw new ArgumentNullException(nameof(installationVersion));
InstanceId = instanceId ?? throw new ArgumentNullException(nameof(instanceId));
ProgramPath = programPath;
IDEType = ideType;
}
Debugger variables
mode = The name 'mode' does not exist in the current context
$exception = {ArgumentNullException} System.ArgumentNullException: Value cannot be null. (Parameter 'installationVersion')\r\n at Stride.Core.CodeEditorSupport.IDEInfo..ctor(Version installationVersion, String displayName, String programPath, String instanceId, IDEType ideType) in C:\BuildAg…
this = {IDEInfo} Rider
displayName = {string} "Rider "
ideType = {IDEType} Rider
installationVersion = {Version} null
instanceId = {string} ""
programPath = {string} "C:\Users\Konrad\AppData\Local\Programs\Fleet\Fleet.exe"
To Reproduce
Steps to reproduce the behavior:
- Install JetBrains Fleet 1.48.261 Public Preview
- Attempt to open Game Studio 4.2.1.2442
- App does not start
- Uninstall JetBrains Fleet 1.48.261 Public Preview
- App does start
Expected behavior
App should start
Screenshots
Log and callstacks
Additional context
Add any other context about the problem here.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the IDEInfo constructor and the detection path that identifies JetBrains Fleet as Rider, using the provided ArgumentNullException details as the failure point. Reproduce on Windows with Fleet 1.48.261 and Stride 4.2.1.2442; done means Game Studio starts successfully with Fleet installed and the existing IDE detection behavior remains intact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100