stride3d / stride3d/stride

Move to Resource popup doesn't show when importing via +Asset menu

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bug
Dominant language
C#
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Avg merge
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Merged PRs (30d)
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Description

Release Type: Official Release/GitHub (please choose appropriate option)

Official

Version: Version number and/or git branch

4.2.x

Platform(s): Does the problem occur on Windows, Android...?

Windows

Describe the bug
A clear and concise description of what the bug is.

When adding a new 3d model if you don't drag and drop the popup window for moving the original asset to the resources won't show. Causing issues with non technical team members having to add to resources by hand. Then breaking when sharing later.

To Reproduce
Steps to reproduce the behavior:

Just import a 3d model via menu vs drag and drop.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the import through the +Asset menu and compare it with dragging and dropping the same 3D model. Trace the two import paths around the Move to Resource popup and verify that the menu path shows it and places the original asset in resources without requiring manual work.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, tooling
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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