Make the new editor online multiplayer
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
Is your feature request related to a problem? Please describe.
I would like to be able to make games live with other people.
Describe the solution you'd like
Give the new editor the ability for user's to connect to each other over the network or internet and make games together.
Describe alternatives you've considered
Many.
Additional context
This feature should work along side version control.
People connected to each other should not be able to execute version control commands of other people.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified in the issue. Start by locating the new editor's collaboration and version-control boundaries, then determine the networking design and permission model. Done means multiple users can work together online while remaining unable to execute one another's version-control commands.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, networking, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100