[Template] Game Menu
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
it would be useful for most if there was a template, where the game starts with a splash screen and loads into a menu, with basic options like screen resolution, mouse control and key bindings, and then be able to start a new game by clicking on a button on the main page of the menu
update or add a third person template with a menu system
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified. Start by reviewing how the existing third-person template is structured and how templates handle startup screens, menus, resolution, mouse control, and key bindings; done would mean a usable third-person template with the requested menu flow.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100