Screen artifact from Light sources with shadow map PCF filter enabled
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bug
- Dominant language
- C#
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Description
Release Type: Official Release
Version: 4.2.0.2232
Platform(s): Windows
Describe the bug
Point Light and Spot Light with shadow map PCF filter enabled produces a black screen artifact randomly.
To Reproduce
Steps to reproduce the behavior:
- Create new project
- Add a Point Light or Spot Light
- Enable shadows
- Enable PCF filter
- Move around camera and the artifact should eventually appear across the screen
Expected behavior
No screen artifacts should appear.
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source file, test, or entry point is named. First reproduce on Windows with a Point Light or Spot Light, shadows, and PCF enabled, then trace the shadow-map PCF rendering path; done means moving the camera no longer produces a black screen artifact.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100