stride3d / stride3d/stride

[FEATURE REQUEST]Add Customizable Key Remapping to the Editor via a Config File

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enhancement good first issue
Dominant language
C#
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Description

Untitled

As the key rebind feature in the Editor now is very limited, whenever I'm using the editor, I often want to move the camera while holding down the middle mouse or right mouse button, but I frequently end up panning away from my orthographic view instead. This leads to frustration as I accidentally pan the camera when I don’t intend to, slowing down my workflow.

I'd like the ability to rebind any key or map any buttons in the editor using a centralized configuration file (e.g., JSON) to store these settings, allowing users to adjust them even outside the editor.

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue does not identify files, tests, or entry points. Start by locating the editor's existing key-rebinding implementation and configuration handling; done should mean editor keys and mouse buttons can be customized through a centralized file, including changes made outside the editor.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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