stride3d / stride3d/stride

[Physics] Cleanup fix for recursive reattach issue in PR #2439

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area-Physics enhancement
Dominant language
C#
Stars
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Forks
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Avg merge
2d 17h
Merged PRs (30d)
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Description

#2422 fixes an attach issue while introducing another one fixed in #2439
Investigate whether there is a way to cleanup #2439

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing issues #2422 and #2439, especially the attach and recursive reattach behavior they describe. Trace how the current fix can be cleaned up and document the specific change needed; done means the recursive reattach issue is resolved without regressing the original attach fix.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Refactor
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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