Stride.Physics.Test.Windows and Stride.Engine.Test.Windows projects fail to build on branch master
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- Dominant language
- C#
- Stars
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- Forks
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- Avg merge
- 2d 17h
- Merged PRs (30d)
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Description
Release Type: GitHub
Version: master
Platform(s): Windows
Describe the bug
master branch fails to build as of 9/21/2024. Failures occur in Stride.Engine.Test.Windows and Stride.Physics.Test.Windows
To Reproduce
Steps to reproduce the behavior:
- Clone master branch of stride (following all instructions in README.md for prerequisites)
- Open Stride.sln
- Attempt to build (build fails)
Expected behavior
The Solution should build without errors
Screenshots
N/A
Log and callstacks
Build log is too long for github, here are a couple of screenshots (looks like VS aggregates the errors):
Additional context
N/A
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Follow the README.md prerequisites, open Stride.sln, and reproduce the build on Windows. Start with the failures reported by Stride.Engine.Test.Windows and Stride.Physics.Test.Windows, then inspect the full build output rather than the aggregate Visual Studio screenshots. Done means the master solution builds without errors.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- build-system, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100