stride3d / stride3d/stride

Stride.Physics.Test.Windows and Stride.Engine.Test.Windows projects fail to build on branch master

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bug
Dominant language
C#
Stars
7.8k
Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
49

Description

Release Type: GitHub

Version: master

Platform(s): Windows

Describe the bug
master branch fails to build as of 9/21/2024. Failures occur in Stride.Engine.Test.Windows and Stride.Physics.Test.Windows

To Reproduce
Steps to reproduce the behavior:

  1. Clone master branch of stride (following all instructions in README.md for prerequisites)
  2. Open Stride.sln
  3. Attempt to build (build fails)

Expected behavior
The Solution should build without errors

Screenshots
N/A

Log and callstacks

Build log is too long for github, here are a couple of screenshots (looks like VS aggregates the errors):
image

image

Additional context
N/A

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Follow the README.md prerequisites, open Stride.sln, and reproduce the build on Windows. Start with the failures reported by Stride.Engine.Test.Windows and Stride.Physics.Test.Windows, then inspect the full build output rather than the aggregate Visual Studio screenshots. Done means the master solution builds without errors.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
build-system, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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