stride3d / stride3d/stride

Grayscale textures for Non-windows platform

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bug
Dominant language
C#
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Release Type: Any

Version: Latest as of writing

Platform(s): Non-windows

Describe the bug
Building grayscale textures for non-windows platform is not yet supported, see #2435 and #2376

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading the related issues #2435 and #2376 to understand the existing grayscale-texture limitation and expected cross-platform behavior. Compare the current Windows and non-Windows texture-building paths; done means grayscale textures build successfully on non-Windows platforms.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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