Distribute sample templates as separate NuGet packages
Open
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area-GameStudio
area-Samples
enhancement
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
This task is part of #12
- Build: Turn each sample into NuGet package (incl. shared packages)
- Assets: Decide what to do with
Package.Templates - GameStudio: list and download templates asynchronously from a NuGet source
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by tracing how samples are currently packaged and how GameStudio discovers and downloads templates from a NuGet source. Review the Package.Templates asset and the shared package layout. Done means each sample and shared package is distributed, the Package.Templates handling is decided, and GameStudio lists and downloads templates asynchronously.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- build-system, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100