stride3d / stride3d/stride

[GameStudio] Investigate Quantum issue handled in PR #2307

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bug
Dominant language
C#
Stars
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Forks
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Avg merge
2d 17h
Merged PRs (30d)
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Description

Release Type / Version: #2307

Describe the bug
PR #2307 takes care of issue #2255 but the logic throwing should not have received the input in question in the first place, investigate why that is.

Additional context
See both the PR and issue referenced above.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reading PR #2307 and issue #2255, then trace why the input described there reaches the logic that throws. Done means identifying the cause and documenting or correcting the earlier handoff so that input is not passed to the throwing logic.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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