FBX Import Child Of Modifier is ignored
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- Dominant language
- C#
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Description
Release Type: Official Release/GitHub (please choose appropriate option)
4.2
Platform(s): Does the problem occur on Windows, Android...?
Describe the bug
Adding in blender the Child of Modifier in the Realtionship category doenst get imported
To Reproduce
Steps to reproduce the behavior:
- https://filetransfer.io/data-package/2FoDDAIR#link
get the fbx model - Import in blender => spear is bound to the hand
- Import in stride => spear isnt bound and is flying around
Expected behavior
The modifier should work and the spear should be bound to the hand
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Download the FBX model from the linked reproduction asset and first compare its behavior when imported into Blender and Stride. Trace the FBX import path for the Child of Modifier, then add regression coverage showing that the spear remains bound to the hand after import.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100