stride3d / stride3d/stride

[Editor] Missing field " Name " for Custom Vertex Stream in Material Property Editor

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#223 3 comments 0 reactions 0 assignees View on GitHub

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area-GameStudio area-Graphics bug
Dominant language
C#
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Description

Release Type: Official Release

Version: 3.0.0.5

Platform(s): Windows

Describe the bug
When you select Custom Vertex Stream in the material property grid, there is no field " Name " to select the semantic name of the needed vertex buffer's value.

Screenshots
https://i.imgur.com/wCtr5ox.png

Additional context
Since i'm not familiar with big C# projects it's hard for me to find the cause in the source code, i will try to have a better look sooner.

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First steps

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue by selecting Custom Vertex Stream in the material property grid on Windows. Inspect the Material Property Editor's Custom Vertex Stream handling and determine where the semantic Name field should be exposed; done means the field appears and allows selecting the needed vertex buffer value.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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