[Editor] Missing field " Name " for Custom Vertex Stream in Material Property Editor
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- Dominant language
- C#
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Description
Release Type: Official Release
Version: 3.0.0.5
Platform(s): Windows
Describe the bug
When you select Custom Vertex Stream in the material property grid, there is no field " Name " to select the semantic name of the needed vertex buffer's value.
Screenshots
https://i.imgur.com/wCtr5ox.png
Additional context
Since i'm not familiar with big C# projects it's hard for me to find the cause in the source code, i will try to have a better look sooner.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Reproduce the issue by selecting Custom Vertex Stream in the material property grid on Windows. Inspect the Material Property Editor's Custom Vertex Stream handling and determine where the semantic Name field should be exposed; done means the field appears and allows selecting the needed vertex buffer value.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100