stride3d / stride3d/stride

iOS Projects Fail to Build

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bug
Dominant language
C#
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Description

Release Type: Official Release

Version: 4.2.0.2122, 4.1.x

Platform(s): iOS

Describe the bug
iOS projects in Stride 4.1 and 4.2 will show the following errors in the AppDelegate class when attempting to build.

Error	CS0234	The type or namespace name 'Starter' does not exist in the namespace 'Stride' (are you missing an assembly reference?)
Error	CS0246	The type or namespace name 'StrideApplicationDelegate' could not be found (are you missing a using directive or an assembly reference?)

To Reproduce
Steps to reproduce the behavior:

  1. Start Stride 4.2.0.2122
  2. Create a New Game project for iOS
  3. Once Stride Game Studio has loaded, open the Visual Studio solution and build the iOS project

Expected behavior
The errors should not be thrown and the iOS platform should build successfully.

Additional context
Does not occur in Stride 4.0 projects.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the failure by creating a new iOS game project in Stride 4.2.0.2122, opening its Visual Studio solution, and building the iOS project. Start with the AppDelegate class and the missing Stride.Starter and StrideApplicationDelegate errors, then compare the generated project with an iOS project from Stride 4.0. Done means the iOS project builds without these errors.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, ios
Domain
build-system, mobile
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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