One Of Two Errors when duplicating an Entity in the Stride Editor
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- Dominant language
- C#
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Description
Release Type: Official Release
Version: 4.2.0.2043
Platform(s): Windows
Describe the bug
Duplicating a specific entity inside the editor causes the editor to crash with one of the following errors:
[asset] could not be found. Asset path should be 'MyFolder/MyAssetName'. Check that the path is correct and that the asset has been included into the build.
The asset [Asset] is missing or incorrectly indexed in the package. Please report this issue.
To Reproduce
Steps to reproduce the behavior:
- Create a local version of the following project: https://github.com/bombtree/PathWithSteer
- Open PathWithSteer.sln in the Stride editor
- Highlight the "NPC" entity in the root of MainScene.sdscene
- Press ctrl+D to duplicate the entity
- Observe a crash
Expected behavior
Editor does not crash when duplicating an Entity.
Screenshots
Log and callstacks
error1.txt
error2.txt
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Open PathWithSteer.sln in the Stride editor and reproduce the crash by duplicating the NPC entity in MainScene.sdscene with Ctrl+D. Then inspect error1.txt and error2.txt for the reported asset and package-indexing failures. Done means duplicating the entity no longer crashes the editor.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100