stride3d / stride3d/stride

Script and Task improvements Epic

Open
#20 27 comments 19 reactions 1 assignee View on GitHub

@xen2 is already working on this.

Since Jul 5, 2019.

enhancement Epic
Dominant language
C#
Stars
7.8k
Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
49

Description

Various ideas this Epic covers:

  • Make our task system alloc-free (possible with recent C# version) so that people are not afraid to create thousands of scripts with await
  • Reorganize task system so that we can wait various points of engine. So far we only have Update/Draw, but I suspect many scripts wants much more control when they want to run (after physics, etc...).
    Not sure yet if we want some kind of high-level sync point graph editor, or something more programmatic.

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