[Physics] Overlap shape test
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- C#
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Description
Is your feature request related to a problem? Please describe.
Right now we can't query the simulation to retrieve all colliders that are in a given volume,
We can use overlap tests to retrieve a collection of objects which are inside the blast zone during an explosion for example.
Additional context
This blog post, and the accompanying discussion below goes over how one would implement this with bullet https://www.executionunit.com/blog/2015/03/27/bullet-physics-query-objects-with-a-volume/
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the issue description and the linked Bullet physics blog post. No files, tests, or entry points are named; define the physics integration point and API needed to retrieve all colliders inside a supplied volume, with completion meaning overlap queries support the described blast-zone use case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100