stride3d / stride3d/stride

Please change the "game preview" dropdown menu item to a tabbed window

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enhancement
Dominant language
C#
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Avg merge
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Merged PRs (30d)
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Description

Or at least provide the option to make it a tabbed window. This will allow devs to view a game preview side by side with the scene view. This is important for viewing how objects look with respect to the camera's view and also lets us modify those objects without having to eyeball it. I'm sure this functionality is make or break for those exploring possible engines for their game.

It might also be useful to allow users to lock certain objects while they work on others. For example, locking the camera object (to keep that camera view window) while we modify something else.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the game preview dropdown and the editor window-management code. Determine how a tabbed or dockable preview could coexist with the scene view, then assess whether object locking belongs in the same change; done means the preview can be viewed beside the scene and the requested locking behavior is clearly defined and tested.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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