GameStudio to discover IProceduralModel classes from project files.
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- Dominant language
- C#
- Stars
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- Avg merge
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Description
Game Studio cannot discover exported IProceduralModel classes from project, only the built-in ones.
Could the Game Studio be updated so that it scans for the exported IProceduralModel classes from the managed .dll files, and adds them to the Asset menu. The scanning part is should be easy to do with Mono.Cecil which can enumerate anything inside managed .dll without loading into appdomain.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start in the Game Studio code that builds the Asset menu and inspect how built-in IProceduralModel classes are currently discovered. Investigate managed .dll scanning with Mono.Cecil, then verify that exported IProceduralModel classes from project files appear in the Asset menu without loading them into the app domain.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100