Make Stride.Launcher crossplatform
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- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
Is your feature request related to a problem? Please describe.
As a developer I want to run Stride Launcher on any desktop platform. This will be first step to make GameStudio cross-platform.
Describe the solution you'd like
First idea is just to port it to AvaloniaUI. Many lines of code can be easy translated and I've already made proof of concept project, but It needs some help.
- Is the feature affecting behaviour in the editor?
In theory, it should not.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the existing Stride Launcher and the linked Stride.Launcher.Avalonia proof-of-concept project. Determine the desktop platforms and launcher behavior that must be supported, then verify that GameStudio editor behavior remains unchanged and the launcher runs cross-platform.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100