[Enhancement] Save asset view options settings
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Nobody has claimed this yet.
area-GameStudio
enhancement
good first issue
- Dominant language
- C#
- Stars
- 7.8k
- Forks
- 1.2k
- Avg merge
- 2d 17h
- Merged PRs (30d)
- 49
Description
| Good first issue |
|---|
| Issues reserved for newcomers. Consider taking it only if it's your first time working on a feature or a bug in Xenko. |
The view options (such as level of zoom, filters, grid or tile view, etc.) are not saved in the settings and thus use their default value when restarting the Game Studio.
Starting point:
AssetViewUserControl.xamlinXenko.Core.Assets.EditorEditorSettingsinXenko.Core.Assets.EditorAssetCollectionViewModelinXenko.Core.Assets.Editor
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading AssetViewUserControl.xaml, EditorSettings, and AssetCollectionViewModel in Xenko.Core.Assets.Editor to trace the view options and existing settings flow. Verify the behavior by changing zoom, filters, and grid or tile view in Game Studio, restarting it, and checking that those choices are restored.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- tooling
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 48/100