Script editor seems broken, no syntax highlight
Nobody has claimed this yet.
- Dominant language
- C#
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Description
Release Type: Stride 4.1.0.1 (.Net 6.0)
Version: https://github.com/stride3d/stride/commit/56a4015641f9d9127f2aab9c920573b660b72d15
Platform(s): Windows 10 21H2 19044.1766
Describe the bug
Syntax hightlight describes any kind of data type as an error. Also intellicode does not display any information.
May perhaps System.Reactive and System.Reactive.Linq could not be compatible with .Net 6?
To Reproduce
Steps to reproduce the behavior:
- Just open a solution in GameStudio and make or or load a C# script.
Expected behavior
Normal syntax highlighting and intellicode info.
Screenshots

Log and callstacks
If any, please attach here any log or callstack (preferably in a .txt file using GitHub drag and drop)
Additional context
Add any other context about the problem here.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No source files or tests are named. Reproduce the problem in GameStudio by opening a solution and creating or loading a C# script, then trace the editor's syntax-highlighting and IntelliCode behavior, including the reported System.Reactive compatibility possibility. Done means data types are no longer marked as errors and IntelliCode displays information.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop, tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100