stride3d / stride3d/stride

Native UWP Build causes issues with nutc_driver.exe

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bug
Dominant language
C#
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Description

Release Type: Official Release
Version: 4.0.1.1428

Platform(s): UWP

Describe the bug
Building for UWP works normally, however, to release for the Microsoft Store game packages, it requires to use the native compilation feature of UWP, this is what breaks. nutc_driver.exe which handles the compilation breaks with error 1,2 or 3

To Reproduce
Steps to reproduce the behavior:

  1. Make a UWP project under stride 4.0.1.1428
  2. Build the UWP package by enabling the UWP native build

Expected behavior
The package should build properly

Log and callstacks
log.txt

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the failure with a Stride 4.0.1.1428 UWP project and native UWP build enabled, then inspect log.txt for the nutc_driver.exe error. Compare the native-build path with the normal UWP package build; done means the Microsoft Store package builds successfully without errors 1, 2, or 3.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
build-system, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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