stride3d / stride3d/stride

[Graphics] Turn on 'Reconstruct Z' automatically based on texture provided

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area-Graphics enhancement
Dominant language
C#
Stars
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Forks
1.2k
Avg merge
2d 17h
Merged PRs (30d)
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Description

See title

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are identified in the issue. Start by locating the graphics code for the “Reconstruct Z” setting and the texture input, then determine the expected condition for enabling it automatically. Done means the setting responds correctly to the provided texture and the relevant behavior is covered by validation or tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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