stride3d / stride3d/stride

[Graphics] Make sure the different color spaces behave as expected

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area-Graphics enhancement
Dominant language
C#
Stars
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Forks
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Avg merge
2d 17h
Merged PRs (30d)
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Description

Following #1035 and #1260 I could not validate whether the two color spaces behaved as expected, someone more knowledgeable about this subject could take a deeper look at our rendering and lighting under those two spaces and fix anything that needs fixing.

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing issues #1035 and #1260, then inspect the rendering and lighting behavior under the two color spaces. The work is done when the expected behavior of both spaces is validated and any discrepancies are fixed.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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